The Connection: A Certain Slant of Light perched on the chair next to my computer desk for a month or so before I happened to read on KatW's blog that she too was reading it. How funny that both of us picked up a book, published in 2005, and read it at the same time. I just love connections like that.
Saturday, March 21, 2009
Rescued from the Shelf: A Certain Slant of Light
The Connection: A Certain Slant of Light perched on the chair next to my computer desk for a month or so before I happened to read on KatW's blog that she too was reading it. How funny that both of us picked up a book, published in 2005, and read it at the same time. I just love connections like that.
Monday, August 18, 2008
How to Publish Without an Agent
It is possible to be your own literary agent. I don't personally know anyone who has gone that route, but I do know it's been done.
1. Search out publishing companies that accept unagented, unsolicited manuscripts. There are lots that say they do, but whether or not your manuscript receives more than a cursory glance is hard to determine.
- Heather Osborn an acquiring editor of Tor Books (imprint of Tom Doherty Associates, LLC) is looking for paranormal romance or urban fantasy. She suggested Stacy Hague-Hill (Thanks to twinkiethekid for spelling advice) as someone actively looking for Science Fiction / Fantasy aquisitions.
- Check out Fleetwood Robbins, an editor at Wizards of the Coast, as well.
- Ace & ROC of Penguin Group will also accept direct queries from authors.
2. Do the research. Each of these publishing companies details specific guidelines for submitting your work. They're all different. Look up what they want, do a google search for an editor to send it to, and then personalize the query letter.
3. Find out what it takes to represent your own work. I would recommend Martin P. Levin's book Be Your Own Literary Agent: The Ultimate Insider's Guide to Getting Published. While not the final word on the subject (chapter on contracts advises finding a lawyer or an agent) , it will still give you some tips on getting an editor to look at your work.
Are you someone who has gone the unagented route? What were your experiences? Did you find that getting published led you to an agent? Or did you decide to continue on alone?
Saturday, July 26, 2008
Team Seattle (AKA: the Fey Fab Five)
Urban Fantasy World-Building
As promised, here are the key points from the Fey Fab Five's world-building workshop. (Ok, they call themselves Team Seattle, but I couldn't resist.) Note that most of these can be used with high fantasy or sci fi as well.
1. Setting informs plot and character development:
* Cake Mix: start with the known world and break some rules (ex: America w/ underground zombie world).
* Scratch cake: build a world of your own, adding rules as you go (ex: Forgotten Realms).
2. Awareness level of audience:
* Closed world: fantasy aspects are secret; only open to protagonist and a few others
* Open world: fantasy completely integrated; everyone knows.
* Inciting Event: something that either opens up the world or closes it off.
3. Role of known mythology:
* Use known myths, tweak, and make your own.
* Do research first so that you know what you're talking about.
* Know your stuff: Apollo could currently be the god of the tanning bed, but probably not the god of dishwashers.
4. Economics:
* Who are the movers and the shakers? Where does the money (or goods/materials) move?
* Who controls what?
5. Limits:
* A magical system must have rules and limits; there has to be give and take.
* Your protagonist should have a fatal flaw.
* There has to be something on the line, so that your audience cares.
6. Consistency:
* There needs to be consistency within the genre that you're working in. For example, magic always has a cost. Or, were-creatures need to be a comparable size to humans. You don't hear about were-ferrets.
* There also needs to be consistency within your own book or series. Think about all the angles, restrictions, etc, before you even begin writing so that you know the limits of your own world.
7. Tropes & Stereotypes:
* Find out the common archetypes or hallmarks of the genre or subgenre you're working in.
* Select one, then put a spin on it.
Friday, July 25, 2008
World-building with Caitlyn Kittredge, Richelle Mead, Kat Richardson, Cherie Priest, and Mark Henry (don't you love a man with two first names?) was informative, raucous, interactive, and full of messy, synergistic fun. Not previously acquainted with the urban fantasy line, I didn't know any of these chic and possibly fey authors, but I planned on getting to know them asap. After driving six hours home, my first stop was at the local book store.
Tomorrow's post will deal with the points they made in worldbuilding.
You can also catch up with Cherie Priest and many other urban fantasy authors at http://community.livejournal.com/fangs_fur_fey
